Meta Pick #1

Mace

Assassin Jacket

Royal Helmet
"The Mace is the cornerstone of tanking in Albion Online PvP. It provides a perfect balance of heavy crowd control, survivability, and utility. From the heavy engage of the Camlann Mace to the defensive peel of the Heavy Mace, mastering this weapon line means controlling the tempo of the entire fight."
Communication is key. Always call out your engage before jumping in.
Use your W (Snare Charge) to setup your E or to peel for your healer.
Don't just use all your CC at once; stagger it to keep targets locked down longer.
Watch enemy defensives; don't waste your big stuns on an immune target.
These are the top performing builds pulled directly from recent PvP combat data.
To debuff enemy damage in the clump.
To increase the damage enemies take in your CC.
To increase the duration of your stuns and roots.
The premier mobile tank weapon. Its E (Deep Leap) allows you to jump a massive distance and immediately stun everyone in the impact zone, creating the perfect setup for your team.
Features an enormous AoE line silence (Battle Howl) that also purges enemy buffs. It is highly valued for stripping defensive auras and preventing the enemy backline from casting.
Throws a black hole (Vendetta) that pulls every enemy hit into a single tight pixel. If you land this on an enemy clump and your mages follow up, the fight is instantly won.
Its E shrinks enemies, reducing their max health and damage. Essential for high-level PvE (Hardcore Expeditions) but occasionally used in 5v5s to cripple the enemy tank.
Every 5 normal attacks, your attack stuns the enemy for a short duration. Incredible for locking down priority targets like enemy healers in a 5v5 setting.
Every 5 normal attacks grants you a shield. Useful for extending your lifespan in large-scale ZvZ where you act as a meat shield.
Buff yourself with Knight Helmet to prevent being interrupted.
Throw your E (Vendetta) directly into the center of the enemy zerg.
Immediately charge into the pull zone using Snare Charge (W) to root everyone exactly where they were pulled.
Call for your team's Brimstone/Galatine players to drop their nukes.
Use Deep Leap (E) to jump onto the enemy healer and stun them.
Follow up instantly with Silencing Strike (W) to keep them from casting defensively once the stun ends.
Body-block them and weave auto-attacks to trigger the Stunning Strike passive for a third layer of CC.